https://bugs.winehq.org/show_bug.cgi?id=43923
Louis Lenders xerox.xerox2000x@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Product|Wine |Wine-staging CC| |erich.e.hoover@wine-staging | |.com, michael@fds-team.de, | |sebastian@fds-team.de, | |xerox.xerox2000x@gmail.com Component|-unknown |-unknown Ever confirmed|0 |1 Status|UNCONFIRMED |NEW
--- Comment #2 from Louis Lenders xerox.xerox2000x@gmail.com --- (In reply to Béla Gyebrószki from comment #1)
Created attachment 59577 [details] terminal output+backtrace (game started from Origin client)
Unless I'm experiencing a different crash issue with this game, I can confirm this bug in Wine-Staging 2.19, tested with the Origin and Steam versions of the game. The bug reporter didn't mention that the crash doesn't exist in vanilla Wine.
According to my testing it is the 3rd patch in the 'winebuild-Fake_Dlls' patchset which breaks the game: https://github.com/wine-compholio/wine-staging/blob/master/patches/winebuild... Fake_Dlls/0003-winebuild-Generate-syscall-thunks-for-ntdll-exports.patch
The game starts properly in vanilla wine-2.19-154-g17d43ef54e.
Confirmed then
Marking as Staging bug as per comment 2