http://bugs.winehq.org/show_bug.cgi?id=1908
--- Comment #36 from Rich Rincebrain@gmail.com 2009-01-11 02:59:35 --- commit 039c15a60aca2cff966018f87d622515037da038 causes the game to crash on my machine long before it encounters the 0Hz bug. No idea why. It barfs on a NULL pointer in the demo's EXE itself, not in Wine. Are we returning something wrong?
commit 039c15a60aca2cff966018f87d622515037da038 Author: Christian Costa titan.costa@wanadoo.fr Date: Sun Dec 14 19:06:49 2008 +0100
amstream: Implement IDirectDrawMediaStream.