http://bugs.winehq.org/show_bug.cgi?id=20816
Summary: Civilization II crashes on startup when sound is enabled in Wine Product: Wine Version: 1.1.33 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winmm&mci AssignedTo: wine-bugs@winehq.org ReportedBy: arethusa26@gmail.com CC: eric.pouech@orange.fr
Created an attachment (id=24932) --> (http://bugs.winehq.org/attachment.cgi?id=24932) Civilization II backtrace with +winmm,+mmsys traces
After patching Wine to deal with bug 20806, I noticed Civilization II crashed at a different point with the patch on top of wine-1.1.33-358-gddaf238, which didn't happen when I applied the patch from bug 20806 on top of wine-1.1.30-5-g6ad9518. A regression test indicated:
32c170344ae69d53f0446adf8eb660f2bff0b133 is the first bad commit commit 32c170344ae69d53f0446adf8eb660f2bff0b133 Author: Eric Pouech eric.pouech@orange.fr Date: Thu Oct 22 22:10:25 2009 +0200
winmm: Move the 16bit management of wave out driver type to the new 16=>32 thunking scheme.
:040000 040000 f1d797ca26bfc8fcaf7ea7424fa90232a34052b6 2ae7e2c192aa5dc344404ed597a7d4a60165a636 M dlls
Using Wine prior to this commit or disabling all sound backends in winecfg lets Civilization II start without crashing.