http://bugs.winehq.org/show_bug.cgi?id=26684
Summary: battlefield 1942 version 1.0 dated 2002 crashes after single player instant battle is selected Product: Wine Version: 1.3.17 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gnubien@gmail.com
hi, i used this url as a template to complete and file this report: http://www.winehq.org/docs/wineusr-guide/bug-reporting
installed battlefield 1942 version 2002, version 1.0; and ran: wine BF1942.exe runs ok upto the point where i select a battle as single player and hit start then the app crashes; version 1.0 is the first release of this game iirc
running wine-1.3.17
running arch linux 32bit with uptodate packages as of 04 07 11
Package Details: wine 1.3.17-1 http://www.archlinux.org/packages/community/i686/wine/
output of: gcc -v Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/lto-wrapper Target: i686-pc-linux-gnu Configured with: /build/src/gcc-4.5-20110127/configure --prefix=/usr --enable-languages=c,c++,fortran,objc,obj-c++,ada --enable-shared --enable-threads=posix --enable-__cxa_atexit --enable-clocale=gnu --enable-gnu-unique-object --enable-lto --enable-plugin --enable-gold --with-plugin-ld=ld.gold --disable-multilib --disable-libstdcxx-pch --with-system-zlib --with-ppl --with-cloog --with-cloog-include=/usr/include/cloog-ppl --libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man --infodir=/usr/share/info Thread model: posix gcc version 4.5.2 20110127 (prerelease) (GCC)
name of the program: battlefield 1942 version 1.0 dated 2002
run command taken from winehq wiki for battlefield 1942 at http://appdb.winehq.org/objectManager.php?sClass=version&iId=7591
cd '/home/<user>/.wine/drive_c/Program Files/EA GAMES/Battlefield 1942/' wine BF1942.exe
hardware: pci-e video card with 512mb ram: VGA compatible controller: nVidia Corporation GT218 [GeForce 210] (rev a2) Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) using codec: Realtek ALC888 using snd-hda-intel module no issues using either video or audio device in archlinux
last 6 lines of output from wine before battlefield 1942 crashes: fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling mixer fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads err:d3d:device_resource_released Buffer 0x53d5dc8 is still in use by stateblock 0x2685990, stream 0. fixme:dinput:SysMouseWImpl_Acquire Clipping cursor to (0,0)-(800,600) fixme:winmm:MMDRV_Exit Closing while ll-driver open err:mmtime:TIME_MMTimeStop Timer still active?!
complete log when running: wine BF1942.exe &> log.txt dated 04 06 11 at http://sprunge.us/dLSP
exact steps required to reproduce the bug: run winecfg and choose graphics for emulate a virtual desktop 800 x 600; tried also to use: allow window manager to decorate windows and allow window manager to control windows but the crash occurs at the same place in the running of the game: when tobruk map appears; run wine BF1942.exe and either watch the intro movie or hit esc to go to setup pages; select the default user name: Player; Player has a custom profile i can not locate since i have no manual for bf1942; select single player and instant battle; choose any battle like tobruk; two info screens detail the chosen game's setup with only one button to select; after the second screen's button is selected the map of tobruk appears for 1 second then the game crashes back to command line in terminal.
i ran this command and it creates a file that is 131mb in size! WINEDEBUG=+relay,+seh,+tid wine BF9141.exe &> log.txt; when run with winedebug options the game crashes immediately with no video output; please, inform me how to make this very large file available to you if needed;
i searched http://bugs.winehq.org/ for battlefield and for 'battlefield 1942' but could not find any relevant pages or fixes; also did an extensive net search with no fixes found.
thanks for your contributions to open source