https://bugs.winehq.org/show_bug.cgi?id=42799
Bug ID: 42799 Summary: Neverwinter Online faild to start with wine-2.4-staging and later Product: Wine Version: 2.5 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx11 Assignee: wine-bugs@winehq.org Reporter: xxx@muad-dib.net Distribution: ---
After games switched to DX11 it was running fine with wine-2.3-staging but with all later versions it crashes:
"Fatal Error: Direct3D driver returned code (E_INVALIDARG) while Creating pixel shader."
From game log-file:
"170410 13:01:43 187 Client[0 [NOENT]]: Pixel shader (Shaders/D3d/Effects/Ssao_Prepass.Phl_D3d11_Ssao_Ssao_Prepass__5e1c8cb9) creation FAILED - E_INVALIDARG"
If someone can point me to the right debug options i can attach a log, a far is i can see there is just a bunch of fixme's but no errors