https://bugs.winehq.org/show_bug.cgi?id=38188
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Component|-unknown |gdi32 Resolution|--- |DUPLICATE
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Nikolay Sivov from comment #1)
It's supposed to create these cache files only once on first launch, right? Is it possible to get some logs at the time they are created? I'm afraid we'll need +relay,+tid,+file, something like that.
I tried to create the log you requested, but the file grew over 10 GB and the game didn't finish loading the main menu so I gave it up. Now I retested in the git version and realized that the problem has already been fixed by your commit: http://source.winehq.org/git/wine.git/commit/af5884ffe5a8ba50630cf8e180ddb4d...
Likely a duplicate of bug #26345.
*** This bug has been marked as a duplicate of bug 26345 ***