http://bugs.winehq.org/show_bug.cgi?id=13034
Summary: Windows are not painted outside visible resolution Product: Wine Version: 0.9.61. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: tdb@tdb.fi
I am using Nvidia TwinView with dual 1600x1200 monitors. If I select a mode (with Ctrl-Alt-Plus/Minus) where only one monitor is active before starting wine, it does not paint windows that are on the second monitor's area of the desktop. This affects anything that uses GDI, including Wine's own utilities. When moving such a window to the border of the monitors, it gets painted exactly up to the border.
Direct3D applications are not affected.