http://bugs.winehq.org/show_bug.cgi?id=13256
--- Comment #4 from Philip Nilsson leffeman@gmail.com 2008-07-13 14:57:41 --- Created an attachment (id=14795) --> (http://bugs.winehq.org/attachment.cgi?id=14795) Enable filtering for D3DFMT_A8R8G8B8.
I have an application that uses the A4R4G4B4 pixel format, that format does not have the WINED3DFMT_FLAG_FILTERING flag.
Adding the flag works, so I'm wondering if it's not a mistake in the original patch that added the filtering flags (e1bf1cd6404c875628af49c13750d01cf80fb684) considering only two floating point formats lacked filtering before that and that there should be nothing special about the A4R4G4B4 format.