http://bugs.winehq.org/show_bug.cgi?id=15784
Summary: Grim Fandango: altered colors Product: Wine Version: 1.1.7 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: t0p0linik@yahoo.it
Created an attachment (id=16896) --> (http://bugs.winehq.org/attachment.cgi?id=16896) In 16 bpp the background fades to dark green
The game runs very slow and Manny doesn't move smooth, both when i set 3D accel and when i set software rendering. Furthermore, background colors get altered in a few seconds: when X is at 16 bpp the background fades to dark green, when X is in 24 bpp mode the background gets saturated. Note that there is a rectangle around Manny which is at normal colors (maybe is it redrawn more often than the other parts of the window?).