https://bugs.winehq.org/show_bug.cgi?id=36240
Bug ID: 36240 Summary: valgrind shows several leaks in d3dx9_36/tests/asm.c Product: Wine Version: 1.7.18 Hardware: x86 OS: Linux Status: NEW Keywords: download, source, testcase Severity: normal Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: austinenglish@gmail.com
Created attachment 48376 --> https://bugs.winehq.org/attachment.cgi?id=48376 valgrind log
e.g., ==26266== 1 bytes in 1 blocks are definitely lost in loss record 5 of 596 ==26266== at 0x4006B11: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==26266== by 0x49C9EBC: pp_xmalloc (preproc.c:82) ==26266== by 0x49C9FAC: pp_xstrdup (preproc.c:112) ==26266== by 0x49CA840: pp_add_define (preproc.c:349) ==26266== by 0x49BC0A3: ppy_parse (ppy.y:278) ==26266== by 0x49BB69C: wpp_parse (wpp.c:214) ==26266== by 0x4992643: preprocess_shader (compiler.c:348) ==26266== by 0x4992E85: D3DAssemble (compiler.c:485) ==26266== by 0x4DA88A1: D3DXAssembleShader (shader.c:214) ==26266== by 0x4DA921E: D3DXAssembleShaderFromResourceA (shader.c:370) ==26266== by 0x4A21FFE: assembleshader_test (asm.c:341) ==26266== by 0x4A22B4E: func_asm (asm.c:518) ==26266== by 0x4AB42A0: run_test (test.h:584) ==26266== by 0x4AB468F: main (test.h:654) ==26266==
full valgrind log attached