https://bugs.winehq.org/show_bug.cgi?id=44846
--- Comment #3 from Matteo Bruni matteo.mystral@gmail.com --- It looks like winepulse or Pulseaudio can't allocate memory because the process ran out of address space.
If there is a 64-bit executable for this game, you should try that one. If not, you could try to reduce game settings to possibly decrease the memory usage. Either way, I'm not sure we can do anything about it in Wine.