https://bugs.winehq.org/show_bug.cgi?id=39180
Shmerl shtetldik@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |shtetldik@gmail.com
--- Comment #13 from Shmerl shtetldik@gmail.com --- I can confirm, that applying a patch to dlls/ntdll/virtual.c (latest master git) to double the size of the virtual heap, fixes the crashing for the Witcher 3 (I'm testing the GOG version, with all latest patches applied, i.e. up until patch 1.30 (GOG version 2.0.0.51) including.
Now it doesn't crash, but I get this error message (and it quits after pressing OK):
GPU doesn't meet minimal requirements. Support for DirectX 11 is required.
My GPU is Nvidia GTX 680. Should I open a separate bug for this?