https://bugs.winehq.org/show_bug.cgi?id=44467
Paul Gofman pgofman@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pgofman@codeweavers.com
--- Comment #10 from Paul Gofman pgofman@codeweavers.com --- I think the game depends on the allocated virtual memory addresses to be small enough on 64 and is helped by this patchset in Proton: https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-Force...