http://bugs.winehq.org/show_bug.cgi?id=29647
--- Comment #3 from Alex Richardson alex.richardson@gmx.de 2012-01-24 16:15:40 CST --- The game leaks 15-50 Megabytes of memory every 1-2 seconds while running. This happens both when using the wine dlls and when using overrides for mscp80 msvcr80 and d3dx9_36.
I tried to run the program using valgrind, but I didn't manage to get Wine and Valgrind to work together. It happened both when using wine 1.3.37 and when using 1.3.30, so the issue seems to have been there for a while.
Is there anything else I could do to locate the place this issue is coming from?