http://bugs.winehq.org/show_bug.cgi?id=13696
Summary: [S.T.A.L.K.E.R] Bug with -dsound (blocking device?) Product: Wine Version: 0.9.6. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: ggrabler@gmail.com
I'm experiencing problems with patch 1.0006 and the -dsound option.
Following strange thing occurs: -> I'm using kde4 -> Wine is configured to use ALSA -> esound (esd) disabled -> starting stalker with -dsound option -> First movie plays sound -> 2nd movie plays no sound -> no sound in the menu -> adding -nointro -> sound in the menu -> when starting a new game, the sound seems to "lock up", not continueing playing / starting to loop the past 1-2 secs -> I'm getting the following error (after the sound locked up): err:ntdll:RtlpWaitForCriticalSection section 0x1ad3f60 "?" wait timed out in thread 001b, blocked by 0009, retrying (60 sec)
Seems as if my output device got blocked - allthough, it's playing the OLD sound (of the menu) and blocks the device with this. Some time later, the sound stops, and another few secs later the error above occurs.
// G