https://bugs.winehq.org/show_bug.cgi?id=39394
Bug ID: 39394 Summary: Panic Room by Fairlight 64K scene demo crashes on start up Product: Wine Version: 1.7.52 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: t.artem@mailcity.com Distribution: ---
Created attachment 52508 --> https://bugs.winehq.org/attachment.cgi?id=52508 panic_room_by_fairlight.zip
Perhaps because of this: "d3dcompiler:compile_shader Compilation target "tx_1_0" not yet supported"
fixme:win:EnumDisplayDevicesW ((null),0,0x19ff8b8,0x00000000), stub! fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table fixme:d3dcompiler:compile_shader Compilation target "tx_1_0" not yet supported wine: Unhandled page fault on read access to 0x00000000 at address 0x4073f1 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x004073f1). err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:004073f1 ESP:019ff93c EBP:019ff94c EFLAGS:00010286( R- -- I S - -P- ) EAX:00000000 EBX:00000001 ECX:019ff918 EDX:00000000 ESI:00000000 EDI:01a09fe8 Stack dump: 0x019ff93c: 019ff940 00000080 00000000 00000000 0x019ff94c: 019ffdd0 0040186a 01a09fe8 000005a0 0x019ff95c: 0012cbc8 00000000 5f34766e 70736964 0x019ff96c: 6c6c642e 00000000 00000000 00000000 0x019ff97c: 00000000 00000000 00000000 00000000 0x019ff98c: 00000000 00000000 00000000 00000000 Backtrace: =>0 0x004073f1 in flt_panic_room (+0x373f1) (0x019ff94c) 1 0x0040186a in flt_panic_room (+0x31869) (0x019ffdd0) 2 0x0040157a in flt_panic_room (+0x31579) (0x019ffde4) 0x004073f1: movl 0x0(%eax),%ecx Modules: Module Address Debug info Name (76 modules) PE 3d0000- 1226000 Export flt_panic_room ELF 7872d000-7a800000 Deferred libnvidia-glcore.so.355.06 ELF 7a800000-7a8f2000 Deferred opengl32<elf>