http://bugs.winehq.org/show_bug.cgi?id=32789
--- Comment #6 from whatbug n296869@rtrtr.com 2013-01-23 16:34:29 CST --- # lspci -v -s 01:00.0 01:00.0 VGA compatible controller: NVIDIA Corporation G96 [GeForce 9500 GT] (rev a1) (prog-if 00 [VGA controller]) Flags: bus master, fast devsel, latency 0, IRQ 16 Memory at fd000000 (32-bit, non-prefetchable) [size=16M] Memory at b0000000 (64-bit, prefetchable) [size=256M] Memory at fa000000 (64-bit, non-prefetchable) [size=32M] I/O ports at 9c00 [size=128] [virtual] Expansion ROM at fe780000 [disabled] [size=512K] Capabilities: [60] Power Management version 3 Capabilities: [68] MSI: Enable- Count=1/1 Maskable- 64bit+ Capabilities: [78] Express Endpoint, MSI 00 Capabilities: [b4] Vendor Specific Information: Len=14 <?> Capabilities: [100] Virtual Channel Capabilities: [128] Power Budgeting <?> Capabilities: [600] Vendor Specific Information: ID=0001 Rev=1 Len=024 <?> Kernel driver in use: nvidia Kernel modules: nvidia
yeah, it's 256M but, as said, i'm running a dual head X server, so this might be the problem. Anyway I wouldn't expect it to crash that miserably :) I think that's the reason for the crash, so this bug could be closed unless there are tricks to save GPU memory that I could try.
thank you very much for the help