https://bugs.winehq.org/show_bug.cgi?id=48564
--- Comment #9 from Erik Hacklin erik.hacklin@gmail.com --- Correct. With WINEDEBUG=warn+heap it does not crash, it simply hangs or something like that while trying to load the save file or when starting a new game. I will attach a log without WINEDEBUG=warn+heap. In this scenario it also doesn't crash, but does give some heap error at the end of the log exactly when the hangup happens