http://bugs.winehq.org/show_bug.cgi?id=21941
--- Comment #7 from Stefan Dösinger stefandoesinger@gmx.at 2010-03-11 03:14:52 --- That's strange, it keeps crashing for me. Can you try to remove the HeapFree(GetProcessHeap(), 0, This->mem2) call from buffer_unmap? It should crash when entering the main menu. (If it doesn't it will crash when playing because it runs out of memory)