http://bugs.winehq.org/show_bug.cgi?id=10889
Summary: Planetside ground textures flicker between high detail and low detail Product: Wine Version: 0.9.51. Platform: PC-x86-64 URL: http://forums.station.sony.com/ps/posts/list.m?topic_id= 88000010429 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: kelfe@gmx.de
The ground textures in Planetside flicker between the low resolution and the high resolution ones while moving/looking around.
Sometimes you even have fragments of the high and low resolution textures in the same frame.