https://bugs.winehq.org/show_bug.cgi?id=47728
consolelogger consolelogger@rhyta.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |consolelogger@rhyta.com
--- Comment #8 from consolelogger consolelogger@rhyta.com --- I am comitted to provide all that is needed to allow good work on this.
A known workaround is winetricks d3dx9_25 .
If any logs beyond those already attached above are needed I will get them. Otherwise the status can be changed to NEW as multiple people (https://old.reddit.com/r/ProjectReality/comments/eg3xfu/lets_try_to_get_pr_w...) have tested this.
After that you will hit an additional crash when starting a local game. Known workaround for that is winetricks d3dx9_24 .
To test you either need winetricks dotnet40 to get the launcher to work, or you just start PRBF2.exe manually.
When working on this make sure you install and test without network or decline all offers to update, otherwise the launcher will try to update the game and you will be blocked by unrelated Bug 47480.