https://bugs.winehq.org/show_bug.cgi?id=55685
--- Comment #1 from Nikolay Sivov bunglehead@gmail.com --- It compiles for fx_2_0 which is not implemented.
First failure is likely about string constant support, after that comes fx syntax that won't work. And a larger issue is missing assembler probably. We currently have it in d3dcompiler itself, and it will have to move to vkd3d-shader.