http://bugs.winehq.org/show_bug.cgi?id=9826
--- Comment #10 from Roderick Colenbrander thunderbird2k@gmx.net 2007-11-13 12:11:47 --- For now just respond in this bug. What issue is left in Red Alert II using latest git? As next to that glFlush patch some other patch went in to reduce opengl context switches. That one might have helped a lot too.
For me Red Alert II feels very smooth.