https://bugs.winehq.org/show_bug.cgi?id=46091
Bug ID: 46091 Summary: RPG Maker game Deltarune plays at too high a framerate, impacting game speed Product: Wine Version: 3.18 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: yaomtcmail@gmail.com Distribution: ---
Created attachment 62719 --> https://bugs.winehq.org/attachment.cgi?id=62719 The output of DELTARUNE.exe
Deltarune, a new RPG Maker game from the creator of Undertale, has a demo out. Currently if you try to play it in Wine, the game speed is too fast, due to being tied to frame rate. This affects movement, sound effects, and music. This is noted by a couple tests here: https://appdb.winehq.org/objectManager.php?sClass=version&iId=37341&...
To play the game normally, you can use libstrangle to limit the game's framerate to 30 fps.
https://gitlab.com/torkel104/libstrangle