https://bugs.winehq.org/show_bug.cgi?id=45436
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- I confirm that this problem is still present in Wine 4.0. I tested with HoMM III (GOG.com) + HoMM III HD unofficial patch. Symptoms are as follows: - slow unit movement and scrolling - mouse cursor lag - when I'm constantly moving the mouse over the exploration map, animations come to a halt - ending a turn (when computer players are taking their moves) takes a very long time.
Disabling CSMT gets rid of those problems.
Steps to reproduce the problem: 1. install HoMM III. I tried the GOG.com version, but it is probably reproducible with the retail version as well. 2. Download and install the HD patch, currently at version 5.0 RC43: https://drive.google.com/open?id=15o9pql8TwOAwqiRAHnuj13qr8vzmh6fn HoMM3 HD Latest.exe (13 M, md5sum: 7c3663fface48a8ae003e8c0534e58e3) Make sure you select the GOG installation directory when installing the patch: C:/GOG Games/HoMM 3 Complete 3. Start 'HD3 Launcher.exe', 'Heroes3.exe' should be selected in the drop-down menu, then click <Create HD exe> and save the modified .exe file. 4. under Graphics section select <32-bit True>, choose a screen resolution and enable full-screen mode. 5. Click on <Play> to get in the game.
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 415.22.05