https://bugs.winehq.org/show_bug.cgi?id=25857
--- Comment #76 from Paul Gofman gofmanp@gmail.com --- (In reply to Lorenzo Ferrillo from comment #75)
@PAul Gofman
I was looking in the wine git mirror, and I saw this commit:https://github.com/wine-mirror/wine/commit/ 58d80d90a54a9d3be853e549ae828edc411f2649
While I'd love to see preshading fully supported in wine, it seem like you forgot to add "exp" : {0x105, "exp", 1, 0, pres_exp}, /* PRESHADER_OP_EXP */
(Completly not defined.)
exp opcode is added in the testing patch attached to this bug. I am going to suggest it upstream soon, but actually there are a lot of other opcodes missing (there was no point adding them all at once in initial implementation). There is still a TODO list for effects framework which I am going to send and adding all the opcodes is one of TODOs.