http://bugs.winehq.org/show_bug.cgi?id=21941
--- Comment #9 from GyB gyebro69@gmail.com 2010-03-11 09:59:22 --- (In reply to comment #7)
That's strange, it keeps crashing for me. Can you try to remove the HeapFree(GetProcessHeap(), 0, This->mem2) call from buffer_unmap? It should crash when entering the main menu. (If it doesn't it will crash when playing because it runs out of memory)
This time I could get past the intro but the game crashed in the menu in about 5 seconds.