https://bugs.winehq.org/show_bug.cgi?id=30498
Stefan Dösinger stefan@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefan@codeweavers.com
--- Comment #9 from Stefan Dösinger stefan@codeweavers.com --- Reported fixed.
The EQUAL and NOTEQUAL trouble was a fairly wishy-washy problem anyway. We couldn't (and in some cases still can't) get the depth values to perfectly match what happens on Windows, breaking some games. GL_ARB_clip_control made this situation a lot better, but it is not available everywhere.