https://bugs.winehq.org/show_bug.cgi?id=53743
--- Comment #1 from Zeb Figura z.figura12@gmail.com --- Created attachment 73197 --> https://bugs.winehq.org/attachment.cgi?id=73197 fix
Thanks for reporting.
This seems to be a failure to account for bug 34480. The game locks a managed texture at level 0, writes all levels at once, and then expects that to be uploaded. The proper solution will probably end up looking something like the attached patch, but it needs more testing.