https://bugs.winehq.org/show_bug.cgi?id=42509
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |-unknown Product|Wine-staging |Wine CC| |joseph.kucia@gmail.com
--- Comment #4 from Józef Kucia joseph.kucia@gmail.com --- This is likely caused by an infinite loop in a shader. I don't think the bug is specific to wine-staging. A +d3d_shader log might give some pointers. Anyway, this should be fixed soon when some missing shader instructions are implemented.