http://bugs.winehq.org/show_bug.cgi?id=29200
Bug #: 29200 Summary: Gothic 1 stops rendering graphics Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: Schlosser.T@seznam.cz Classification: Unclassified
Created attachment 37697 --> http://bugs.winehq.org/attachment.cgi?id=37697 Console output until the stuck point
When playing Gothic everything works fine for 10 - 15 minutes, then the rendering just stops and the screen is left as it was. The game works normally (I can hear footsteps, jump to menu, save (esc + 3x enter) and exit (esc + 3x up + enter + up + enter). However it is really annoying to quit a game every 10 - 15 minutes to restart it. After restart the save game is working normally (for the next 10 - 15 minutes).
Fedora 16 (Verne) x86_64 Wine v. 1.3.29 (from Fedora repository) VGA compatible controller: ATI Technologies Inc Mobility Radeon HD 2400 direct rendering: Yes OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV610 OpenGL version string: 2.1 Mesa 7.11 OpenGL shading language version string: 1.20
Installed (Gothic didn't work without it at all) libtxc_dxtn.i686 1:1.0.0-1.fc15 @rpmfusion-free
I also tried kmod-catalyst (proprietary drivers) and running it with wine64 none of which helped.