http://bugs.winehq.org/show_bug.cgi?id=10081
Summary: City of Heroes does not run if asked to use a dual core processor Product: Wine Version: 0.9.47. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P3 Component: test AssignedTo: wine-bugs@winehq.org ReportedBy: matthew.b.gerber@gmail.com
If I run CohUpdater.exe with the -renderthread 1 flag to inform it of the presence of a dual-core processor, the game appears to:
* Enter an endless loop (continually spamming SetLayeredWindowAttributes calls to the terminal Wine was run from) rather than finishing loading, and
* Mess up at least part of the Wine registry while doing it (graphics settings are lost after the game and Wine are killed, whereas they're properly saved after a normal session.
CoH is optimized for dual-core processors; top confirms that it isn't detecting the dual-core processor on its own under Wine.
OS: Ubuntu 7.0.4 CPU: Intel Core 2 Duo GPU: nVidia GeForce 6800 Ultra