http://bugs.winehq.org/show_bug.cgi?id=26884
--- Comment #3 from Stefan Dösinger stefandoesinger@gmx.at 2011-04-22 04:47:34 CDT --- I see the problem: The app is trying to set NULL render target, which is legal in d3d8 according to our tests. This causes a NULL pointer exception. I sent a patch.