https://bugs.winehq.org/show_bug.cgi?id=56580
warcode bugs.winehq.org.hasty431@passmail.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bugs.winehq.org.hasty431@pa | |ssmail.net
--- Comment #5 from warcode bugs.winehq.org.hasty431@passmail.net --- This remains true for the full release of the game.
To reproduce: 1. Start game 2. Join any playlist 3. If the game is not in progress and the map has to be loaded it crashes with the following (somehow randomly joining in-progress games works fine)
wine: Call from 000000007B013AD7 to unimplemented function pdh.dll.PdhGetFormattedCounterArrayA, aborting
4. (Not sure if relevant) Override pdh.dll to native with a copy from a windows 10 system put into the game folder, it crashes with the following
wine: Call from 00000001700629A8 to unimplemented function api-ms-win-perf-legacy-l1-1-0.dll.PerfEnumerateCounterSet, aborting