http://bugs.winehq.org/show_bug.cgi?id=30695
Bug #: 30695 Summary: Port Royale: graphical issues in menus and in mid game Product: Wine Version: 1.5.4 Platform: x86 URL: http://www.fileplanet.com/123269/120000/fileinfo/Port- Royale-Demo OS/Version: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: hverbeet@gmail.com Classification: Unclassified Regression SHA1: 29893d81621b50e3acca1f2c34767867a9256ecb
Created attachment 40197 --> http://bugs.winehq.org/attachment.cgi?id=40197 screenshot (comparison)
Port Royale and Darkstar One are two games from the same developer (Ascaron Entertainment). Apart from that there is not much common in them, except that both games show the same problem in Wine-1.5.4.
The problem: some of the text, buttons in the menus are missing or only partially drawn. This occurs during gameplay too, making the game almost unplayable.
This is due to the following commit:
29893d81621b50e3acca1f2c34767867a9256ecb is the first bad commit commit 29893d81621b50e3acca1f2c34767867a9256ecb Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed May 2 21:47:58 2012 +0200
wined3d: Determine index buffer location based on vertex buffer locations.
:040000 040000 fc5dd836116dec3047a41fe7b28c22d4ef4261c8 72a5445b837c0fa479e611f985543f319d528c0a M dlls
Reverting the patch fixes the problem.
This may be a duplicate of bug #30658. Other games are reported to crash due to that commit: bug #30607, bug #30659.
Fedora 16 Nvidia 250 / driver 295.49 X.Org X Server 1.11.4