http://bugs.winehq.org/show_bug.cgi?id=33290
Bug #: 33290 Summary: Wine strange fullscreen behavior Product: Wine Version: 1.5.26 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: mmtaddxg@jadamspam.pl Classification: Unclassified
Created attachment 44042 --> http://bugs.winehq.org/attachment.cgi?id=44042 Console output
I have a problem with fullscreen mode with Heroes of Might and Magic III and recently with Portal Prelude. I will try to explain the situation with HoM&M: As I start the game the 3DO animation is often shited a bit to the upper-left but moving cursor in the corner upper-left corner centers it. Now while playing the actual game at some point (sometimes quite soon sometimes after a while) while trying to y see the desktop. The resmove the map with a cursor you start to move the whole game screen. When game screen is shifted you can clearlolution is 800x600 ("Heroes" resolution) but desktop seem to be size 1280x1024 which is the native resolution of my display. This bug obviously makes playing impossible and the only solution for now is to change the resolution before starting the game which is not really convenient. As I've mentioned in the beginning the same bug applies to Portal prelude which at first opened in 1280x960 for some reason. Of course with portal the situation is much better becuse you can actually change the game's resolution, not so much with HoM&M. This bug did not take place in Wine 1.4 and (as far as I remember) 1.3
I'm using Linux Mint 14.1 Mate GF 250 GTS Nvidia drivers 310.14