https://bugs.winehq.org/show_bug.cgi?id=41620
Bug ID: 41620 Summary: Kholat (UE4 game) crashes on loading Product: Wine Version: 1.9.22 Hardware: x86 URL: https://www.gog.com/game/kholat OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 55974 --> https://bugs.winehq.org/attachment.cgi?id=55974 backtrace from minidump
This is probably a duplicate of one of the existing bugs related to Unreal4 engine games, but I can't decide which one applies: bug #40925, bug #40938 or bug #41087. I tried the patch from bug #40925 but it didn't change anything, even the backtrace remained the same. Here I'm attaching both the backtrace (obtained from the minidump file generated by the game) and the terminal output.
The game named Kholat, I have the GOG.com version. The game crashes somewhere during the loading stage.
I'm using a 32-bit wine build, Windows 7 profile is selected, virtual desktop mode is activated. The game itself is 32-bit.
Wine 1.9.22 Fedora 24 x86_64 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 375.10 OpenGL core profile shading language version string: 4.50 NVIDIA