http://bugs.winehq.org/show_bug.cgi?id=32519
Bug #: 32519 Summary: Civilization V: water rendering issue with built-in d3dx9_36 Product: Wine Version: 1.5.20 Platform: x86 OS/Version: Linux Status: NEW Severity: minor Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: wine-bugs@winehq.org Classification: Unclassified
Created attachment 42899 --> http://bugs.winehq.org/attachment.cgi?id=42899 terminal output
With the built-in d3dx9_36 water is rendered incorrectly in Civilization V if I set water texture detail to medium or high in the options menu. On 'low' detail level water looks more or less the same as with the native dll. I tried the patch from bug #31988, but it didn't help in this case.
Nvidia 250 / driver 304.64