http://bugs.winehq.org/show_bug.cgi?id=12890
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |12904
--- Comment #3 from Austin English austinenglish@gmail.com 2008-05-01 07:44:56 --- (In reply to comment #2)
(In reply to comment #1)
I can't reproduce this in git. What settings did you change from default. Can you attach screens in wine and windows?
You mean because it crashes (bug #12904) ? You need to actually get into game proper to see the problem, because, until you do, wine doesn't yet switch to opengl rendering and uses gdi (where readtex is irrelevant). But by setting DirectDrawRenderer=opengl (in addition to RenderTargetLockMode=readtex), I can force the problem immediately after starting.
Ahh. I wasn't sure if you were seeing the problem in the menu or not.