https://bugs.winehq.org/show_bug.cgi?id=38297
Bug ID: 38297 Summary: Prince of Persia: Warrior Within: rendering issues Product: Wine Version: 1.7.39 Hardware: x86 URL: http://www.gamershell.com/download_7262.shtml OS: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: hverbeet@gmail.com Regression SHA1: 002713de6d6afed8f1483316fd32fbfc0956b338 Distribution: ---
Created attachment 51129 --> https://bugs.winehq.org/attachment.cgi?id=51129 screenshot (comparison)
This regression is causing rendering issues in several games. In PoP:Warrior Within the deck of the ship is too bright in the tutorial fight. In Prince of Persia: Two Thrones many textures are black/missing. In 'Sid Meier's Pirates!' terrain in rendered incorrectly.
Regression introduced by
002713de6d6afed8f1483316fd32fbfc0956b338 is the first bad commit commit 002713de6d6afed8f1483316fd32fbfc0956b338 Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Mar 23 09:17:13 2015 +0100
wined3d: Store shader input signatures as a wined3d_shader_signature structure.
The problem is present with disabled GLSL too.
Steps to reproduce the problem in PoP:Warrior Within demo: 1. download and install the demo 2. you may want to rename the directory 'Video' to get rid of the intro videos/loading screen. 3. start the game with PrinceofPersia.exe, create a new profile 4. go to <Options> - <Graphics> and disable fog effect 5. start a new game and see how bright the deck of the ship is
wine-1.7.39-173-gf6a341c Nvidia binary drivers 340.76