http://bugs.winehq.org/show_bug.cgi?id=17303
Summary: glDrawBuffer systematically throw GL_INVALID_OPERATION in flush_to_framebuffer_drawpixels Product: Wine Version: 1.1.9 Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: jerome.gardou@laposte.net
Created an attachment (id=19315) --> (http://bugs.winehq.org/attachment.cgi?id=19315) +d3d_surface log of supreme commander
Playing supreme commander spams the console with fixme:d3d_surface:flush_to_framebuffer_drawpixels >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer(myDevice->offscreenBuffer) @ surface.c / 1271
Attached is a +d3d_surface log of launching supreme commander and exiting after intro movies.
Options are: ORM = pbuffer Multisampling = enabled rendertargetlockmode = auto