https://bugs.winehq.org/show_bug.cgi?id=39295
Bug ID: 39295 Summary: Saints Row 2 crashes on launch. Product: Wine Version: 1.7.51 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound Assignee: wine-bugs@winehq.org Reporter: eric@molitor.org
Created attachment 52374 --> https://bugs.winehq.org/attachment.cgi?id=52374 SR2 Launch Logs with x3daudio1_4.dll.X3DAudioInitialize error
Saints row 2 crashes on launch with no overrides due to x3daudio1_4.dll. A larger log file is attached but what I think are the important bits are listed below.
fixme:dsound:DSOUND_RecalcFormat Conversion from 6 to 2 channels is not implemented, falling back to stereo err:ole:CoGetClassObject class {d3332f02-3dd0-4de9-9aec-20d85c4111b6} not registered err:ole:CoGetClassObject no class object {d3332f02-3dd0-4de9-9aec-20d85c4111b6} could be created for context 0x1 wine: Call from 0x7b82bd78 to unimplemented function x3daudio1_4.dll.X3DAudioInitialize, aborting wine: Unimplemented function x3daudio1_4.dll.X3DAudioInitialize called at address 0x7b82bd78 (thread 0029), starting debugger... Unhandled exception: unimplemented function x3daudio1_4.dll.X3DAudioInitialize called in 32-bit code (0x7b82bd78).