http://bugs.winehq.org/show_bug.cgi?id=22507
okias d.okias@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |d.okias@gmail.com
--- Comment #17 from okias d.okias@gmail.com 2011-11-29 06:16:29 CST --- confirming similiar problem with HL1 - Counter Strike 1.6. With OpenGL fine, with D3D: err:ddraw:IDirect3DDeviceImpl_3_GetRenderState Unexpected texture stage state setup, returning D3DTBLEND_MODULATE - likely erroneous
wrong color: usual orange changed to light blue. damaged textures rendering: for example gun, OSD etc.
os: Gentoo ~amd64 arch: x86_64 driver: r300g wine version: 1.3.30