http://bugs.winehq.org/show_bug.cgi?id=11782
--- Comment #18 from MaGo mago478@gmail.com 2012-02-20 14:08:14 CST --- Game fails to start with wine 1.4-rc4.
WINEDEBUG="err+relay,+wgl"
Log: trace:wgl:wglGetProcAddress func: 'glAccum' trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 1.4 (2.1 Mesa 7.10.3). trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : Gallium 0.4 on ATI RV530. trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.2. trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version : 1.2. trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX vendor: : SGI. trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX vendor: : Mesa Project and SGI. trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: False err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "Gallium 0.4 on ATI RV530", version "1.4 (2.1 Mesa 7.10.3)"). trace:wgl:has_opengl GLX is up and running error_base = 166 ... trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7dfb2610, drawable 0x3800009, ctx 0x7dfd1b60 X Error of failed request: GLXBadDrawable Major opcode of failed request: 153 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request: 628 Current serial number in output stream: 628