http://bugs.winehq.org/show_bug.cgi?id=26636
--- Comment #2 from Alan A. grsfdhj@tiscali.it 2011-07-23 08:48:47 CDT --- Created an attachment (id=35658) --> (http://bugs.winehq.org/attachment.cgi?id=35658) Backtrace of complete game and demo
(In reply to comment #1)
Is it still a bug in current wine? If yes, does the demo http://www.fileplanet.com/38396/30000/fileinfo/Metal-Fatigue-Demo show the problem?
Did you try the game in a real Windows box?
Yes, it's still an issue in wine-1.3.24. The demo seems to show the same --- or a very similar one --- problem. I'm attaching a backtrace of both the demo and complete game with OpenGL renderer selected. Last time I played the game on Windows (XP), it was on the same machine I'm now using Linux on. Apart some audio issues (which vanished playing the game with admin rights), I've had no problems. Currently, I don't remember if the OpenGL renderer worked back then (I had no need to switch from Direct3D), but I assume it did.