http://bugs.winehq.org/show_bug.cgi?id=26636
Summary: Metal Fatigue: OpenGL renderer causes crash on game start Product: Wine Version: 1.3.17 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: opengl AssignedTo: wine-bugs@winehq.org ReportedBy: grsfdhj@tiscali.it
Created an attachment (id=33908) --> (http://bugs.winehq.org/attachment.cgi?id=33908) Backtrace of OpenGL crash
Metal Fatigue crashes every time I try to start a game, if OpenGL is selected as renderer instead of DirectDraw. Attached a backtrace log. Please tell me what info you need to narrow down this issue.