http://bugs.winehq.org/show_bug.cgi?id=28529
gouriote gouriote@trashmail.ws changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gouriote@trashmail.ws
--- Comment #6 from gouriote gouriote@trashmail.ws 2012-05-25 14:29:16 CDT --- (In reply to comment #4) Most NVIDIA cards doesn't support ARB_shader_texture_lod. Even most new. Even with up-to-date drivers. And there is no standard demanding it to be the requirement for shader model detection. So it is just working wrong. And opengl does not follow Shader Model format. And it's not working as requirement, because actually new Nvidia videocards are satisfying gl_info->supported[EXT_GPU_SHADER4] condition, not ARB_shader_texture_lod. Even 7900gs is not passing this check. Only SM4 nvidia videocards could pass this condition! I would so happy, if NV_vertex_program3 check were restored, so nvidia 7 series cards shall be recognized by wine as SM3 compatible without tricky manual patches.