http://bugs.winehq.com/show_bug.cgi?id=1632
Summary: No Sound in MaxPayne (ver. 1.05) Product: Wine Version: 20030709 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P3 Component: wine-directx AssignedTo: wine-bugs@winehq.com ReportedBy: x86zman@bigfoot.com
Hello Wine-DEV people ! 1st of all, Thanks for your much estimated work ! :)
(maybe this isn't the place to do, but you may help)
i'm using Sorcerer Linux ((Kernel 2.4.21, GLibC 2.3.2, BinUtils 2.14, GCC 3.2.3),(XFree86 4.3.0 (KDE 3.1.3, GNOME-Libs 2.2.3))) on an Athlon 1.6GHz box w/768MB RAM, 200GB HDDs & SoundBlaster Audigy (w/ Alsa-0.9.6 (Driver,Libs & Utilities) installed).
i took a Full-Installation of MaxPayne-1.0.5 (w/ NoCD .exe) off a Windoes machine, and put it at my Linux Box.,
i've then compile (configured with --enable-opengl) & installed Wine-20030709.
then i've ran MaxPayne, with : wine MaxPayne.exe it worked very smoothly, but with No Sound at all.
what should i do to enable the sound ?
any piece of advice ? (i've got the Wine compilation log, the MaxPayne' Wine output log, my config file, and anything else you might be needing to track this issue (at least, i hope ! ;)))