http://bugs.winehq.org/show_bug.cgi?id=30367
--- Comment #1 from Kelvie Wong kelvie@ieee.org 2012-04-06 12:55:41 CDT --- Created attachment 39698 --> http://bugs.winehq.org/attachment.cgi?id=39698 WINEDEBUG=err+all,fixme+all,warn+all,
It had many many repeated messages of the following, and I have filtered them out to make the log size 20M compressed, to 12k compressed.
I used the filters:
egrep -v '(FILE|warn:keyboard:|AddFontToList|warn:ntdll:NtQueryAttr|GDI_GetObjPtr|warn:module:load_|CreateFileW)'
and
egrep -v '(WINED3D_TS_WORLD_MATRIX|debug_d3dtstype Unrecognized transform state|debug_d3drenderstate Unrecognized .*render state|winsock:WS2_recv_base|wined3d_device_set_stream_source_freq Divider is 0)'
There are many (20M compressed worth of) lines of messages like
0045:warn:winsock:WS2_recv_base -> ERROR 10035 004b:warn:winsock:WS2_recv_base -> ERROR 10035 0050:warn:winsock:WS2_recv_base -> ERROR 10035 0069:warn:winsock:WS2_recv_base -> ERROR 10035 0061:fixme:d3d:debug_d3drenderstate Unrecognized [0-197] render state! 0061:fixme:d3d:debug_d3dtstype Unrecognized transform state [0-0xff] 0061:fixme:d3d:debug_d3dtstype WINED3D_TS_WORLD_MATRIX([257-511]). 1..255 not currently supported. 0061:warn:d3d:wined3d_device_set_stream_source_freq Divider is 0, returning D3DERR_INVALIDCALL.