http://bugs.winehq.org/show_bug.cgi?id=33603
--- Comment #5 from Bully Bull bully@mailinator.com 2013-05-29 14:50:38 CDT --- here are a few more details
wine --version wine-1.5.31
glxinfo | grep direct direct rendering: Yes GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
Graphics driver NVIDIA 319.17
output from WINEDEBUG=fixme-all,+wine_d3d wine Steam.exe -applaunch 43160 . . . err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded err:d3d:resource_unload Resource 0x1c2a40 is being unloaded while mapped. err:d3d:resource_unload Resource 0x1c2a40 is being unloaded while mapped. err:d3d:wined3d_debug_callback 0x189c4c98: "GL_INVALID_OPERATION error generated. Invalid PBO operation.". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2348 err:d3d:wined3d_debug_callback 0x189c4c98: "GL_INVALID_OPERATION error generated. Invalid PBO operation.". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2348 err:d3d:wined3d_debug_callback 0x189c4c98: "GL_INVALID_OPERATION error generated. Invalid PBO operation.". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2348 err:d3d:wined3d_debug_callback 0x189c4c98: "GL_INVALID_OPERATION error generated. Invalid PBO operation.". err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ surface.c / 2348 err:d3d:wined3d_debug_callback 0x1c07e0: "GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer data.". err:d3d_surface:surface_load_pbo >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glBufferDataARB @ surface.c / 545 err:d3d:wined3d_debug_callback 0x1c07e0: "GL_OUT_OF_MEMORY error generated. Failed to map buffer.". err:d3d_surface:surface_map >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glMapBufferARB @ surface.c / 926 wine: Unhandled page fault on write access to 0x00000000 at address 0x78aa1ed7 (thread 0049), starting debugger... . . .